We take a deep look into “The Fall” cinematic trailer. I think we get more questions than answers but man this trailer is beautiful!
We cover the new information given by Counterplay Games over on Arekkz YouTube channel. We cover the 4 new combat mechanics: Weakpoints, Breach, Soul Shatter and Polarity Attacks. We also go over some details uncovered on the Godfall sub reddit.
Godfall was at the digital Gearbox event and Keith Lee made an appearance and told us a little about Aegishorn and the Godfall Preorder bonuses.
With 3 different versions available and various rewards, should you really be pre-ordering Godfall right now?
With launch of Godfall on the way we really have not been shown in of the core systems of the game. We have been told about Valorplates and Augment Constellations but we haven't really seen how these systems work together in any real way. I really think that we need to be shown the systems in depth before too much longer, or maybe I'm just jealous of the amount of info games like Outriders and Marvel's Avengers received before their launch.
The things I think we need to know more about and soon are, in no particular order:
Its Gamescom week and Game Director Keith Lee sat down with IGN for another interview about Godfall. Lets talk about 3 new Valorplates, crafting new plates, custom game modes and augment constellations.
Just a quick video covering something that community manager ThanatosNoa explained on the r/PlayGodfall. Explaining the difference between the "Spot" dodge and the "Distance" dodge and the use of iFrames in Godfall. The link to the conversation is below.
Quick breakdown of the new PS5 footage. Names of Longsword and Duelblades attacks, a look into the 7th Sanctum and at new Valorplate.
But what is going on with the enemy AI?
Discussion based on the Gamespot Interview,
We cover the following; the Dragon, the Jackal, Long swords, Great swords, Polearms, Warhammers, Duelblades, Abilities, Super Abilities, Critical Hits, Support Abilities, Capes and more!